4-Team Chess Round robin Generator
A working round robin generator pre-set for 4 chess teams. Replace the placeholder names, enter scores as you go, print or export. Free, no account.
How a 4-team chess round robin works
Every team plays each of the other 3 teams once, which is 6 games in total. With an even number of teams every team plays in every round, so the whole schedule fits in 3 rounds with no byes. A double round robin (home and away) doubles that to 12 games over 6 rounds.
Round 1 pairings
The generator uses the circle method, which guarantees each pair meets exactly once. For 4 teams seeded 1–4, round 1 is: 1 v 4, 3 v 2. Home and away alternate so no team is stuck with all away games.
How long does it take?
Using 60-minute chess slots, 6 games need about 6 hours on one board, 3 hours on two, or 1.5 hours on four. A weekly league playing one round per week runs 3 weeks. Pro's scheduler turns those numbers into actual dates, start times and boards, honouring rest gaps and games-per-day limits.
Chess rules that affect the schedule
Club round robins use 1 point for a win and ½ for a draw. Colors (white/black) alternate — the home/away column in the schedule can be read as white/black.
Tie-breakers: Sonneborn-Berger, then direct encounter, then number of wins.
Organizer tip: Read "home" as white. The generator balances home games so colors are as even as possible.